Budget Alternatives to All Will Be One
Looking for a functional budget replacement for All Will Be One ($15.32)? Whether you're brewing a 100-card Commander deck, upgrading a budget league list, or trying to avoid spending over $50 on cardboard, these vector-analyzed substitutes deliver comparable Versatile Deck Staple power for a fraction of the cost.
Top 3 Substitutes for All Will Be One at a Glance
Five-Alarm Fire
Matches All Will Be One's Enchantment card type and costs 2 less mana (3 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.
Vigilante Justice
Matches All Will Be One's Enchantment card type and costs 1 less mana (4 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.
Vigilante Justice
Matches All Will Be One's Enchantment card type and costs 1 less mana (4 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.

All Will Be One
How Much Can You Save? (Price & Similarity Matrix)
Direct financial comparison between All Will Be One and top budget alternatives.
| Card Name | Card Type & CMC | Price | Savings ($) | Savings (%) | Vector Similarity |
|---|---|---|---|---|---|
| All Will Be One (Original) | Enchantment | $15.32 | — | — | 100% (Baseline) |
| #1 Five-Alarm Fire | Enchantment (3 MV) | $0.20 | $15.12 | 99% | 84% Match |
| #2 Vigilante Justice | Enchantment (4 MV) | $0.11 | $15.21 | 99% | 83% Match |
| #3 Aether Charge | Enchantment (5 MV) | $0.20 | $15.12 | 99% | 81% Match |
| #4 Electropotence | Enchantment (3 MV) | $0.36 | $14.96 | 98% | 81% Match |
| #5 Furnace Celebration | Enchantment (3 MV) | $0.13 | $15.19 | 99% | 80% Match |
| #6 Imminent Doom | Enchantment (3 MV) | $0.15 | $15.17 | 99% | 80% Match |
In-Depth Analysis: Best Alternatives to All Will Be One
Detailed mechanical similarities, differences, advantages, disadvantages, and ideal deck situations for each substitute.
Five-Alarm Fire
(Enchantment • 3 MV)
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment. Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Matches All Will Be One's Enchantment card type and costs 2 less mana (3 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.
- • Costs $0.20 (99% savings over All Will Be One)
- • Fills the Enchantment curve slot cleanly
- • Faster casting curve (3 MV vs 5 MV)
- • Delivers 84% of the mechanical power ceiling
Vigilante Justice
(Enchantment • 4 MV)
Whenever a Human you control enters, this enchantment deals 1 damage to any target.
Matches All Will Be One's Enchantment card type and costs 1 less mana (4 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.
- • Costs $0.11 (99% savings over All Will Be One)
- • Fills the Enchantment curve slot cleanly
- • Faster casting curve (4 MV vs 5 MV)
- • Delivers 83% of the mechanical power ceiling
Aether Charge
(Enchantment • 5 MV)
Whenever a Beast you control enters, you may have it deal 4 damage to target opponent or planeswalker.
Matches All Will Be One's Enchantment card type and shares the exact same mana value (5 MV). Overlaps on functional mechanics including #burn-planeswalker, #repeatable-crime, #repeatable-removal.
- • Costs $0.20 (99% savings over All Will Be One)
- • Fills the Enchantment curve slot cleanly
- • Delivers 81% of the mechanical power ceiling
Electropotence
(Enchantment • 3 MV)
Whenever a creature you control enters, you may pay {2}{R}. If you do, that creature deals damage equal to its power to any target.
Matches All Will Be One's Enchantment card type and costs 2 less mana (3 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.
- • Costs $0.36 (98% savings over All Will Be One)
- • Fills the Enchantment curve slot cleanly
- • Faster casting curve (3 MV vs 5 MV)
- • Delivers 81% of the mechanical power ceiling
Furnace Celebration
(Enchantment • 3 MV)
Whenever you sacrifice another permanent, you may pay {2}. If you do, this enchantment deals 2 damage to any target.
Matches All Will Be One's Enchantment card type and costs 2 less mana (3 MV vs 5 MV). Overlaps on functional mechanics including #repeatable-crime, #repeatable-removal, #spot-removal.
- • Costs $0.13 (99% savings over All Will Be One)
- • Fills the Enchantment curve slot cleanly
- • Faster casting curve (3 MV vs 5 MV)
- • Delivers 80% of the mechanical power ceiling
Imminent Doom
(Enchantment • 3 MV)
This enchantment enters with a doom counter on it. Whenever you cast a spell with mana value equal to the number of doom counters on this enchantment, this enchantment deals that much damage to any target. Then put a doom counter on this enchantment.
Matches All Will Be One's Enchantment card type and costs 2 less mana (3 MV vs 5 MV). Overlaps on functional mechanics including #counters-matter, #repeatable-crime, #repeatable-removal.
- • Costs $0.15 (99% savings over All Will Be One)
- • Fills the Enchantment curve slot cleanly
- • Faster casting curve (3 MV vs 5 MV)
- • Delivers 80% of the mechanical power ceiling
Which Alternative Should You Choose?
Match the right replacement card to your specific commander archetype and deck strategy.
Maximizes mana efficiency and replicates All Will Be One's primary trigger role.
Reduces total deck cost below $50 while keeping the curve active.
Interacts directly with creature types, enchantments, or artifact themes.
When Is All Will Be One Irreplaceable?
If your deck relies on specific infinite combo lines that require All Will Be One's exact mana cost, unconditional timing, or unique text interaction, budget alternatives may not provide 100% parity. For casual Commander, mid-power EDH, and local game store play, the substitutes above deliver 90%+ functionality without the $15.32 price tag.
Frequently Asked Questions About All Will Be One Alternatives
Answers to the most common deckbuilding and replacement queries.
What is the best budget alternative to All Will Be One?+
Five-Alarm Fire ($0.20) is the best overall alternative to All Will Be One ($15.32), saving $15.12 (99% savings) with a 84% functional vector match.
What cards are like All Will Be One in MTG?+
Cards like All Will Be One include Five-Alarm Fire ($0.20), Vigilante Justice ($0.11), Aether Charge ($0.20), Electropotence ($0.36). These cards share similar mana curves, mechanics, and strategic roles in Commander.
What is the cheapest replacement for All Will Be One?+
Vigilante Justice ($0.11) is the most affordable replacement, saving over 99% compared to All Will Be One.
Why would a player want a replacement for All Will Be One?+
At $15.32, All Will Be One represents a substantial financial barrier for casual Commander decks, budget league builds, or players testing new color identities.
When should a player NOT use a cheaper alternative to All Will Be One?+
In top-tier competitive cEDH pods or tournaments where minor efficiency differences (such as 1-mana differences or unconditional instant speed) decide matches, the original staple remains optimal.
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