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Budget Alternatives to Necromancy

Looking for a functional budget replacement for Necromancy ($18.98)? Whether you're brewing a 100-card Commander deck, upgrading a budget league list, or trying to avoid spending over $50 on cardboard, these vector-analyzed substitutes deliver comparable Versatile Deck Staple power for a fraction of the cost.

By MTGCheap Data Lab 6 min readUpdated August 2026
Quick Answer: Best Replacements

Top 3 Substitutes for Necromancy at a Glance

Original Price: $18.98
BEST OVERALL

Grave Servitude

$0.13Save 99%

Matches Necromancy's Enchantment card type and costs 1 less mana (2 MV vs 3 MV). Overlaps on functional mechanics including #delayed-trigger, #gains-flash, #keyword-errata-flash.

79% Match
CHEAPEST VIABLE

Last Voyage of the _____

$0.03Save 100%

Matches Necromancy's Enchantment card type and costs 1 more mana (4 MV vs 3 MV). Overlaps on functional mechanics including #animate-dead-like, #auraify, #reanimate-creature.

77% Match
CLOSEST 1:1 MATCH

Last Voyage of the _____

$0.03Save 100%

Matches Necromancy's Enchantment card type and costs 1 more mana (4 MV vs 3 MV). Overlaps on functional mechanics including #animate-dead-like, #auraify, #reanimate-creature.

77% Match
Magic: The Gathering card image for Necromancy (Enchantment)

Necromancy

Enchantment
$18.98 Market
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Why It's Expensive: Necromancy is a high-demand staple in Commander and competitive constructed formats due to its efficient mana value and game-defining versatile deck staple mechanics.
#animate-dead-like#auraify#delayed-trigger#gains-flash#intervening-if-clause#keyword-errata-flash#meme#reanimate-creature#reanimate-from-any#substance

How Much Can You Save? (Price & Similarity Matrix)

Direct financial comparison between Necromancy and top budget alternatives.

Card NameCard Type & CMCPriceSavings ($)Savings (%)Vector Similarity
Necromancy (Original)Enchantment$18.98100% (Baseline)
#1 Grave ServitudeEnchantment (2 MV)$0.13$18.8599%79% Match
#2 Last Voyage of the _____Enchantment (4 MV)$0.03$18.95100%77% Match
#3 Twilight's CallSorcery (6 MV)$0.70$18.2896%69% Match
#4 The Deck of Many ThingsLegendary Artifact (5 MV)$3.91$15.0779%52% Match
#5 Charnel SerenadeSorcery (6 MV)$0.31$18.6798%64% Match
#6 Call from the GraveSorcery (3 MV)$0.22$18.7699%64% Match

In-Depth Analysis: Best Alternatives to Necromancy

Detailed mechanical similarities, differences, advantages, disadvantages, and ideal deck situations for each substitute.

#1

Grave Servitude

(Enchantment — Aura2 MV)
$0.13Save 99%
Magic: The Gathering budget alternative card image for Grave Servitude (Enchantment — Aura)
79% Vector Similarity MatchUnder $5.00

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +3/-1 and is black.

Why It's A Strong Alternative

Matches Necromancy's Enchantment card type and costs 1 less mana (2 MV vs 3 MV). Overlaps on functional mechanics including #delayed-trigger, #gains-flash, #keyword-errata-flash.

Key Advantages
  • Costs $0.13 (99% savings over Necromancy)
  • Fills the Enchantment curve slot cleanly
  • Faster casting curve (2 MV vs 3 MV)
Trade-offs & Nuance
  • Delivers 79% of the mechanical power ceiling
Ideal Deck Context: Casual and budget Commander decks looking to preserve curve efficiency under $5.
#delayed-trigger#gains-flash#keyword-errata-flash#substance
Buy on TCGplayer Mana Pool
#2

Last Voyage of the _____

(Enchantment4 MV)
$0.03Save 100%
Magic: The Gathering budget alternative card image for Last Voyage of the _____ (Enchantment)
77% Vector Similarity MatchUnder $5.00

When this enchantment enters, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it. Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters. When this Aura leaves the battlefield, sacrifice enchanted creature.

Why It's A Strong Alternative

Matches Necromancy's Enchantment card type and costs 1 more mana (4 MV vs 3 MV). Overlaps on functional mechanics including #animate-dead-like, #auraify, #reanimate-creature.

Key Advantages
  • Costs $0.03 (100% savings over Necromancy)
  • Fills the Enchantment curve slot cleanly
Trade-offs & Nuance
  • Costs 1 additional mana to cast
  • Delivers 77% of the mechanical power ceiling
Ideal Deck Context: Casual and budget Commander decks looking to preserve curve efficiency under $5.
#animate-dead-like#auraify#reanimate-creature
Buy on TCGplayer Mana Pool
#3

Twilight's Call

(Sorcery6 MV)
$0.70Save 96%
Magic: The Gathering budget alternative card image for Twilight's Call (Sorcery)
69% Vector Similarity MatchUnder $5.00

You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Each player returns all creature cards from their graveyard to the battlefield.

Why It's A Strong Alternative

Acts as a Sorcery alternative to Necromancy's Enchantment and costs 3 more mana (6 MV vs 3 MV). Overlaps on functional mechanics including #gains-flash, #keyword-errata-flash, #reanimate-creature.

Key Advantages
  • Costs $0.70 (96% savings over Necromancy)
  • Fills the Enchantment curve slot cleanly
Trade-offs & Nuance
  • Costs 3 additional mana to cast
  • Delivers 69% of the mechanical power ceiling
Ideal Deck Context: Casual and budget Commander decks looking to preserve curve efficiency under $5.
#gains-flash#keyword-errata-flash#reanimate-creature
Buy on TCGplayer Mana Pool
#4

The Deck of Many Things

(Legendary Artifact5 MV)
$3.91Save 79%
Magic: The Gathering budget alternative card image for The Deck of Many Things (Legendary Artifact)
52% Vector Similarity MatchUnder $5.00

{2}, {T}: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1—9 | Return a card at random from your graveyard to your hand. 10—19 | Draw two cards. 20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.

Why It's A Strong Alternative

Acts as a Legendary Artifact alternative to Necromancy's Enchantment and costs 2 more mana (5 MV vs 3 MV). Overlaps on functional mechanics including #delayed-trigger, #reanimate-creature, #reanimate-from-any.

Key Advantages
  • Costs $3.91 (79% savings over Necromancy)
  • Fills the Enchantment curve slot cleanly
Trade-offs & Nuance
  • Costs 2 additional mana to cast
  • Delivers 52% of the mechanical power ceiling
Ideal Deck Context: Casual and budget Commander decks looking to preserve curve efficiency under $5.
#delayed-trigger#reanimate-creature#reanimate-from-any
Buy on TCGplayer Mana Pool
#5

Charnel Serenade

(Sorcery6 MV)
$0.31Save 98%
Magic: The Gathering budget alternative card image for Charnel Serenade (Sorcery)
64% Vector Similarity MatchUnder $5.00

Surveil 3, then return a creature card from your graveyard to the battlefield with a finality counter on it. Exile Charnel Serenade with three time counters on it. Suspend 3—{2}{B} (Rather than cast this card from your hand, you may pay {2}{B} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Why It's A Strong Alternative

Acts as a Sorcery alternative to Necromancy's Enchantment and costs 3 more mana (6 MV vs 3 MV). Overlaps on functional mechanics including #intervening-if-clause, #reanimate-creature.

Key Advantages
  • Costs $0.31 (98% savings over Necromancy)
  • Fills the Enchantment curve slot cleanly
Trade-offs & Nuance
  • Costs 3 additional mana to cast
  • Delivers 64% of the mechanical power ceiling
Ideal Deck Context: Casual and budget Commander decks looking to preserve curve efficiency under $5.
#intervening-if-clause#reanimate-creature
Buy on TCGplayer Mana Pool
#6

Call from the Grave

(Sorcery3 MV)
$0.22Save 99%
Magic: The Gathering budget alternative card image for Call from the Grave (Sorcery)
64% Vector Similarity MatchUnder $5.00

Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.

Why It's A Strong Alternative

Acts as a Sorcery alternative to Necromancy's Enchantment and shares the exact same mana value (3 MV). Overlaps on functional mechanics including #reanimate-creature, #reanimate-from-any.

Key Advantages
  • Costs $0.22 (99% savings over Necromancy)
  • Fills the Enchantment curve slot cleanly
Trade-offs & Nuance
  • Delivers 64% of the mechanical power ceiling
Ideal Deck Context: Casual and budget Commander decks looking to preserve curve efficiency under $5.
#reanimate-creature#reanimate-from-any
Buy on TCGplayer Mana Pool

Which Alternative Should You Choose?

Match the right replacement card to your specific commander archetype and deck strategy.

Competitive / High Velocity
Grave Servitude

Maximizes mana efficiency and replicates Necromancy's primary trigger role.

Ultra-Budget / Casual Pods
Last Voyage of the _____

Reduces total deck cost below $50 while keeping the curve active.

Synergy-Driven Strategies
Last Voyage of the _____

Interacts directly with creature types, enchantments, or artifact themes.

Competitive Nuance: When NOT to Use A Replacement

When Is Necromancy Irreplaceable?

If your deck relies on specific infinite combo lines that require Necromancy's exact mana cost, unconditional timing, or unique text interaction, budget alternatives may not provide 100% parity. For casual Commander, mid-power EDH, and local game store play, the substitutes above deliver 90%+ functionality without the $18.98 price tag.

Frequently Asked Questions About Necromancy Alternatives

Answers to the most common deckbuilding and replacement queries.

What is the best budget alternative to Necromancy?+

Grave Servitude ($0.13) is the best overall alternative to Necromancy ($18.98), saving $18.85 (99% savings) with a 79% functional vector match.

What cards are like Necromancy in MTG?+

Cards like Necromancy include Grave Servitude ($0.13), Last Voyage of the _____ ($0.03), Twilight's Call ($0.70), The Deck of Many Things ($3.91). These cards share similar mana curves, mechanics, and strategic roles in Commander.

What is the cheapest replacement for Necromancy?+

Last Voyage of the _____ ($0.03) is the most affordable replacement, saving over 100% compared to Necromancy.

Why would a player want a replacement for Necromancy?+

At $18.98, Necromancy represents a substantial financial barrier for casual Commander decks, budget league builds, or players testing new color identities.

When should a player NOT use a cheaper alternative to Necromancy?+

In top-tier competitive cEDH pods or tournaments where minor efficiency differences (such as 1-mana differences or unconditional instant speed) decide matches, the original staple remains optimal.

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