Functional Role Guide

Best Budget Lands for Commander

Maximized utility without the fetchland price tag. Discover the highest-value budget utility lands and color fixing in EDH.

6 min readUpdated August 202660 Budget Options Indexed

The Role of Budget Lands in Commander

Lands produce mana every turn without consuming a spell slot. Leveraging utility lands with built-in card draw, removal, and recursion dramatically elevates budget deck power.

Key Subcategories in this Role:
Essential Colorless Utility

Lands that fit in any deck regardless of color identity for card draw, protection, and removal.

Graveyard & Threat Interaction

Lands like Demolition Field and Scavenger Grounds that interact with opponent strategies.

Color Fixing & Multi-Color Staples

Command Tower, Exotic Orchard, and Path of Ancestry that fix all colors.

Top Ranked Budget Budget Lands Cards

Filter by color identity, maximum price cap ($0.50, $1.00, $2.00, $5.00), or keyword search.

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Showing 60 budget cardsFiltered from 60 total options

Skyline Cascade

Land0 CMC
$0.08
Magic: The Gathering card image for Skyline Cascade

This land enters tapped. When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.

#activated-ability#cycle-bfz-utilityland#freeze-creature

Blackbloom Rogue // Blackbloom Bog

Creature — Human Rogue // Land3 CMC
$0.11
Magic: The Gathering card image for Blackbloom Rogue // Blackbloom Bog

Menace (This creature can't be blocked except by two or more creatures.) This creature gets +3/+0 as long as an opponent has eight or more cards in their graveyard. // This land enters tapped. {T}: Add {B}.

#activated-ability#alliteration#cards-in-graveyard-matter

Sandstone Bridge

Land0 CMC
$0.12
Magic: The Gathering card image for Sandstone Bridge

This land enters tapped. When this land enters, target creature gets +1/+1 and gains vigilance until end of turn. {T}: Add {W}.

#activated-ability#cycle-bfz-utilityland#gives-vigilance

Blighted Fen

Land0 CMC
$0.12
Magic: The Gathering card image for Blighted Fen

{T}: Add {C}. {4}{B}, {T}, Sacrifice this land: Target opponent sacrifices a creature of their choice.

#activated-ability#opponent-sacrifices#removal-creature

Blighted Gorge

Land0 CMC
$0.12
Magic: The Gathering card image for Blighted Gorge

{T}: Add {C}. {4}{R}, {T}, Sacrifice this land: It deals 2 damage to any target.

#activated-ability#burn-any#spot-removal

Teetering Peaks

Land0 CMC
$0.13
Magic: The Gathering card image for Teetering Peaks

This land enters tapped. When this land enters, target creature gets +2/+0 until end of turn. {T}: Add {R}.

#activated-ability#cycle-zen-utilityland#triggered-ability

Blighted Steppe

Land0 CMC
$0.13
Magic: The Gathering card image for Blighted Steppe

{T}: Add {C}. {3}{W}, {T}, Sacrifice this land: You gain 2 life for each creature you control.

#activated-ability#creature-count-matters#lifegain

Zof Consumption // Zof Bloodbog

Sorcery // Land6 CMC
$0.13
Magic: The Gathering card image for Zof Consumption // Zof Bloodbog

Each opponent loses 4 life and you gain 4 life. // This land enters tapped. {T}: Add {B}.

#activated-ability#cheaper-than-mv#drain-life

Fields of Strife

Land0 CMC
$0.13
Magic: The Gathering card image for Fields of Strife

This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-sos-surveil-dual#mana-sink

Memorial to Unity

Land0 CMC
$0.13
Magic: The Gathering card image for Memorial to Unity

This land enters tapped. {T}: Add {G}. {2}{G}, {T}, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

#activated-ability#impulse-creature#sacrifice-self

Hidden Cataract

Land — Cave0 CMC
$0.14
Magic: The Gathering card image for Hidden Cataract

This land enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

#activated-ability#cast-on-resolution#consult-cast

Sequestered Stash

Land0 CMC
$0.15
Magic: The Gathering card image for Sequestered Stash

{T}: Add {C}. {4}, {T}, Sacrifice this land: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

#activated-ability#alliteration#mill-self

University Campus

Land0 CMC
$0.17
Magic: The Gathering card image for University Campus

This land enters tapped. {T}: Add {W} or {U}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-spm-surveil-dual#mana-sink

Spectacle Summit

Land0 CMC
$0.17
Magic: The Gathering card image for Spectacle Summit

This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#alliteration#cycle-sos-surveil-dual

Paradox Gardens

Land0 CMC
$0.17
Magic: The Gathering card image for Paradox Gardens

This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-sos-surveil-dual#mana-sink

Spaghetti Junction

Land0 CMC
$0.17
Magic: The Gathering card image for Spaghetti Junction

{T}: Add {C}. {4}, {T}: Create a 3/2 colorless Vehicle artifact token with crew 1. Whenever a Vehicle you control attacks, put a traffic counter on this land. When this land has eight traffic counters on it, sacrifice it. If you do, create Atlantakul, a legendary 20/20 colorless Eldrazi creature token with annihilator 2.

#activated-ability#triggered-ability#utility-land

Forum of Amity

Land0 CMC
$0.17
Magic: The Gathering card image for Forum of Amity

This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-sos-surveil-dual#mana-sink

Tramway Station

Land0 CMC
$0.18
Magic: The Gathering card image for Tramway Station

This land enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice this land: Draw a card.

#activated-ability#cycle-snc-c-tapland#hand-neutral

Suburban Sanctuary

Land0 CMC
$0.18
Magic: The Gathering card image for Suburban Sanctuary

This land enters tapped. {T}: Add {G} or {W}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#alliteration#cycle-spm-surveil-dual

Terminal Moraine

Land0 CMC
$0.18
Magic: The Gathering card image for Terminal Moraine

{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

#activated-ability#fetchland#tutor-land-basic

Grim Backwoods

Land0 CMC
$0.18
Magic: The Gathering card image for Grim Backwoods

{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.

#activated-ability#cycle-dka-enemy-utilityland#repeatable-plunder

Interplanar Beacon

Land0 CMC
$0.18
Magic: The Gathering card image for Interplanar Beacon

Whenever you cast a planeswalker spell, you gain 1 life. {T}: Add {C}. {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells.

#activated-ability#cast-trigger-you#filterland

Villainous Hideout

Land0 CMC
$0.18
Magic: The Gathering card image for Villainous Hideout

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Villain spell or to activate an ability of a Villain source. {3}, {T}: Target Villain you control connives. Activate only as a sorcery. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

#activated-ability#discarded-type-matters#gives-pp-counters

Cryptic Spires

Land0 CMC
$0.19
Magic: The Gathering card image for Cryptic Spires

As you create your deck, circle two of the colors below. This land enters tapped. {T}: Add one mana of either of the circled colors.

#activated-ability#deck-requirement#dual-land

Surveillance Room

Land0 CMC
$0.19
Magic: The Gathering card image for Surveillance Room

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

#activated-ability#filterland#surveil

Turntimber Grove

Land0 CMC
$0.19
Magic: The Gathering card image for Turntimber Grove

This land enters tapped. When this land enters, target creature gets +1/+1 until end of turn. {T}: Add {G}.

#activated-ability#cycle-zen-utilityland#triggered-ability

Drifting Meadow

Land0 CMC
$0.19
Magic: The Gathering card image for Drifting Meadow

This land enters tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

#activate-from-hand#cycle-usg-2-cycling-land#hand-neutral

Titan's Grave

Land0 CMC
$0.19
Magic: The Gathering card image for Titan's Grave

This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-sos-surveil-dual#mana-sink

Skyclave Cleric // Skyclave Basilica

Creature — Kor Cleric // Land2 CMC
$0.19
Magic: The Gathering card image for Skyclave Cleric // Skyclave Basilica

When this creature enters, you gain 2 life. // This land enters tapped. {T}: Add {W}.

#activated-ability#cheaper-than-mv#cycle-znr-u-mdfc-creature

Sinister Hideout

Land0 CMC
$0.20
Magic: The Gathering card image for Sinister Hideout

This land enters tapped. {T}: Add {U} or {B}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-spm-surveil-dual#mana-sink

Duskmantle, House of Shadow

Land0 CMC
$0.20
Magic: The Gathering card image for Duskmantle, House of Shadow

{T}: Add {C}. {U}{B}, {T}: Target player mills a card.

#activated-ability#cycle-rav-guildhall#mana-sink

Hidden Courtyard

Land — Cave0 CMC
$0.20
Magic: The Gathering card image for Hidden Courtyard

This land enters tapped. {T}: Add {W}. {4}{W}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

#activated-ability#cast-on-resolution#consult-cast

Stensia Bloodhall

Land0 CMC
$0.20
Magic: The Gathering card image for Stensia Bloodhall

{T}: Add {C}. {3}{B}{R}, {T}: This land deals 2 damage to target player or planeswalker.

#activated-ability#burn-planeswalker#cycle-isd-allied-utilityland

Savage Mansion

Land0 CMC
$0.20
Magic: The Gathering card image for Savage Mansion

This land enters tapped. {T}: Add {R} or {G}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

#activated-ability#cycle-spm-surveil-dual#mana-sink

Roadside Reliquary

Land0 CMC
$0.20
Magic: The Gathering card image for Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.

#activated-ability#alliteration#hand-positive

Beyeen Veil // Beyeen Coast

Instant // Land2 CMC
$0.20
Magic: The Gathering card image for Beyeen Veil // Beyeen Coast

Creatures your opponents control get -2/-0 until end of turn. // This land enters tapped. {T}: Add {U}.

#activated-ability#cheaper-than-mv#mass-shrink

Nephalia Academy

Land0 CMC
$0.20
Magic: The Gathering card image for Nephalia Academy

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. {T}: Add {C}.

#activated-ability#hate-discard#utility-land

Umara Wizard // Umara Skyfalls

Creature — Merfolk Wizard // Land5 CMC
$0.20
Magic: The Gathering card image for Umara Wizard // Umara Skyfalls

Whenever you cast an instant, sorcery, or Wizard spell, this creature gains flying until end of turn. // This land enters tapped. {T}: Add {U}.

#activated-ability#cast-trigger-you#cheaper-than-mv

Racers' Ring

Land0 CMC
$0.21
Magic: The Gathering card image for Racers' Ring

This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice this land: Draw a card.

#activated-ability#alliteration#cycle-snc-c-tapland

Perilous Landscape

Land0 CMC
$0.21
Magic: The Gathering card image for Perilous Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling {U}{R}{W} ({U}{R}{W}, Discard this card: Draw a card.)

#activate-from-hand#cycle-mh3-landscape#hand-neutral

The Monumental Facade

Land — Sphere0 CMC
$0.21
Magic: The Gathering card image for The Monumental Facade

This land enters with two oil counters on it. {T}: Add {C}. {T}, Remove an oil counter from this land: Put an oil counter on target artifact or creature you control. Activate only as a sorcery.

#activated-ability#aesthetic-counter#counter-fuel-oil

Avishkar Raceway

Land0 CMC
$0.21
Magic: The Gathering card image for Avishkar Raceway

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed — {3}, {T}, Discard a card: Draw a card.

#activated-ability#cycle-dft-raceway#hand-neutral

Akoum Warrior // Akoum Teeth

Creature — Minotaur Warrior // Land6 CMC
$0.21
Magic: The Gathering card image for Akoum Warrior // Akoum Teeth

Trample // This land enters tapped. {T}: Add {R}.

#activated-ability#cheaper-than-mv#cycle-znr-u-mdfc-creature

The Fair Basilica

Land — Sphere0 CMC
$0.21
Magic: The Gathering card image for The Fair Basilica

This land enters tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Draw a card.

#activated-ability#pure-draw#sacrifice-self

Temple of Deceit

Land0 CMC
$0.21
Magic: The Gathering card image for Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

#activated-ability#cycle-block-ths-scry-land#scry

Polluted Mire

Land0 CMC
$0.21
Magic: The Gathering card image for Polluted Mire

This land enters tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

#activate-from-hand#cycle-usg-2-cycling-land#hand-neutral

Kyoshi Village

Land0 CMC
$0.21
Magic: The Gathering card image for Kyoshi Village

This land enters tapped. {T}: Add {G} or {W}. {4}, {T}, Sacrifice this land: Draw a card.

#activated-ability#cycle-tla-c-tapland#pure-draw

Kabira Takedown // Kabira Plateau

Instant // Land2 CMC
$0.21
Magic: The Gathering card image for Kabira Takedown // Kabira Plateau

Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker. // This land enters tapped. {T}: Add {W}.

#activated-ability#burn-planeswalker#cheaper-than-mv

Looming Spires

Land0 CMC
$0.21
Magic: The Gathering card image for Looming Spires

This land enters tapped. When this land enters, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.

#activated-ability#cycle-bfz-utilityland#gives-first-strike

Temple of Malice

Land0 CMC
$0.21
Magic: The Gathering card image for Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

#activated-ability#cycle-block-ths-scry-land#scry

Pelakka Predation // Pelakka Caverns

Sorcery // Land3 CMC
$0.21
Magic: The Gathering card image for Pelakka Predation // Pelakka Caverns

Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card. // This land enters tapped. {T}: Add {B}.

#activated-ability#alliteration#cheaper-than-mv

Omashu City

Land0 CMC
$0.21
Magic: The Gathering card image for Omashu City

This land enters tapped. {T}: Add {R} or {G}. {4}, {T}, Sacrifice this land: Draw a card.

#activated-ability#cycle-tla-c-tapland#pure-draw

Avengers Tower

Land0 CMC
$0.21
Magic: The Gathering card image for Avengers Tower

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source. {4}, {T}: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

#activated-ability#impulse-creature-hero#mana-sink

Baxter Building

Land0 CMC
$0.21
Magic: The Gathering card image for Baxter Building

{T}: Add {C}. {4}, {T}: Add four mana in any combination of colors. {4}, {T}: Draw a card. Activate only if you control a creature with toughness 4 or greater.

#activated-ability#alliteration#filterland

Hidden Volcano

Land — Cave0 CMC
$0.21
Magic: The Gathering card image for Hidden Volcano

This land enters tapped. {T}: Add {R}. {4}{R}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

#activated-ability#cast-on-resolution#consult-cast

Song-Mad Treachery // Song-Mad Ruins

Sorcery // Land5 CMC
$0.21
Magic: The Gathering card image for Song-Mad Treachery // Song-Mad Ruins

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. // This land enters tapped. {T}: Add {R}.

#activated-ability#cheaper-than-mv#gives-haste

Suppression Ray // Orderly Plaza

Sorcery // Land5 CMC
$0.21
Magic: The Gathering card image for Suppression Ray // Orderly Plaza

Tap all creatures target player controls. You may pay any amount of {E}. If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) // This land enters tapped. {T}: Add {W} or {U}.

#activated-ability#cheaper-than-mv#cycle-mh3-mdfc-dual-land

The Biblioplex

Land0 CMC
$0.22
Magic: The Gathering card image for The Biblioplex

{T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.

#activated-ability#explore-like#mana-sink

Fortified Beachhead

Land0 CMC
$0.28
Magic: The Gathering card image for Fortified Beachhead

As this land enters, you may reveal a Soldier card from your hand. This land enters tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn.

#activated-ability#behold#conditional-tapland

Balamb Garden, SeeD Academy // Balamb Garden, Airborne

Land — Town // Legendary Artifact — Vehicle0 CMC
$0.28
Magic: The Gathering card image for Balamb Garden, SeeD Academy // Balamb Garden, Airborne

This land enters tapped. {T}: Add {G} or {U}. {5}{G}{U}, {T}: Transform this land. This ability costs {1} less to activate for each other Town you control. // Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

#attack-trigger#attacking-matters-self#crew

Frequently Asked Questions About Budget Budget Lands

Expert deckbuilding advice and card recommendations.

What is the single best budget land in Commander?+
Command Tower ($0.25) and Exotic Orchard ($0.20) are the undisputed best budget lands, tapping for any color your commander needs with zero drawbacks.
What budget utility lands should every deck run?+
Demolition Field ($0.30) to kill dangerous opponent lands, Scavenger Grounds ($0.45) for graveyard wipe, and Rogue's Passage ($0.35) for unblockable lethal attacks.